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The Videogame Journal's Posts


All Characters Unlocked? ZZZ vs HSR
Returning to gacha after breaking old habits, I found one game offering freedom through access, and another still built around chasing numbers and scarcity.
Jul 36 min read


1.2 FREE S-Rank Selector: Best Pick? | Neverness to Everness
I break down the free S-Rank standard character selection box from Neverness to Everness patch 1.2 and go character-by-character to help low spenders and F2P players choose the right base S-rank for their teams. I cover Daffodill’s hybrid DPS and break-focused utility, Jiuyuan’s Anima sub-DPS and blossom synergy, Hathor’s Lakshana Remora support, Fadia’s strong healing and survivability, Sakiri’s standout attack buffs, defense debuffs, DoT support, and crowd control, and Baic
2 days ago1 min read


Game Overview | Neverness to Everness
I share how I’m enjoying Neverness to Everness while spending very little—just the subscription and no battle pass—by playing at my own pace without FOMO. I show a quick freebie quest near Torchwood Avenue to photograph a paper plane and unlock an apartment anomaly that reduces stamina cost, then explain why I’m not rushing weekly/daily stamina. I break down the gacha and banner economy (90-pull guaranteed limited character, 200-pull skin, 50-pull base selector, and unlocking
5 days ago1 min read


All Characters Unlocked? ZZZ vs HSR
Returning to gacha after breaking old habits, I found one game offering freedom through access, and another still built around chasing numbers and scarcity.
Jul 36 min read


Recruitment Tips & Roster Building | Pokémon Champions
I explain how to build strong teams in Pokémon Champions regardless of how much you spend, focusing on recruitment resources and team roles. I start by covering the game's recruitment system, including the 22-hour recruit timer, the use of quick coupons and VPs, the 2,500 VP cost to permanently keep and edit a Pokémon, and how trial recruitment works. I also show how daily and weekly missions, tutorials, events, ranked battles, and box-space rewards provide the resources need
Jun 261 min read


From ZERØ
"The First Straw That Fixed the Camel's Back" (If you're wondering: yes, it's a LinkinPark quote) The other day I noticed a Jake Sprague (Spragels) video about Sylveon in Pokémon Unite: I love the pokémon, and it's one of the two mains, so I got excited it got buffed. This made me feel happy, and I decided to update the game and jump in for a couple of games. That was when I realized something could've been missing, after a long absence from it. And, not no-one's surprise, wh
Jun 219 min read


Starter Series: Tyranitar - Whimsical Tricks | Pokémon Champions
I returned to YouTube to kick off a new Pokémon Champions series built around easy-to-build starter teams. The first team starts with Tyranitar and its predetermined partners: Whimsicott, Sylveon, Aggron, Drampa, and Arcanine. I begin by explaining how the "starter team" system works, then dive into one of the team's biggest tricks: a Whimsicott Trick Room strategy that many opponents mistake for the much more common Tailwind setup. I also cover Whimsicott's utility options,
Jun 191 min read


Introduction to Beyblade X
Broken blade at broken prices... how is this game this popular? Start from here! All right guys, wanna play Shark Scale? This is the price, as of now, when new batches get injected in the market. If you get this, and are sulking in the inside, while still keeping up with this hobby, playing tournaments and having fun, then the only reason to read this article is pure entertainment. I'd be glad if you did, though. If you're wondering what Shark Scale is, in the first place, in
Jun 97 min read


The Endless Endgame Paradox
I wanted to expand my thoughts about my new choices beyond the borders of gacha games, to find a way to play games with the same sense of wonder I had when I was a kid.
Feb 129 min read


Ratchet & Clank (2016) | TZERØ Reviews
Going on a space adventure with a discoball launcher, then making the enemies go 2D, feels amazing, almost as much Ratchet & Clank 3.
Feb 108 min read


How Striving For Beauty Led Me Astray
Gaming once felt like discovering worlds to belong to—Pokémon, Ultima Online, Final Fantasy XIV—but somewhere along the way, my love for beauty became entangled with gacha loops, spending, and endless collection. The art and design I cherished were still there, but I had lost the freedom to enjoy them. Now, I’ve stepped back: I can experience these worlds on my own terms, savoring design, connection, and creativity—without the trap.
Feb 914 min read


Breaking the Habit, With Hoyoverse and YouTube
After years of focusing on Hoyoverse gacha games, I realized the constant pace and pressure were no longer for me. I’ve decided to end my experience and unlist the entire YouTube channel, choosing freedom and creativity over relentless optimization and spending.
Feb 55 min read


Primo Impatto | Arknights Endfield
Arknights: Endfield si presenta come un mondo fragile ed elegante, capace di dissipare lo scetticismo iniziale non attraverso l’eccesso, ma grazie a una coerenza percettiva che invita il giocatore a tornare, con più tempo e meno difese.
Jan 223 min read


Brand New Days: TZERØ's Horizons for 2026
TZERØ is the point where I stopped asking what performs best, and started asking what is worth living in a game. This channel is not about mastering systems faster, but about staying long enough to understand why they matter.
Jan 197 min read


10 Reasons Why ZZZ Is Now My Favorite Gacha
Patch 2.5 didn’t make me excited in the usual gacha sense. Instead, it made me realize that Zenless Zone Zero is starting to feel like a game designed for continuity rather than urgency. Rerun banners, low-friction characters like Zhao, and more flexible systems reduce pressure instead of increasing it. The game still has demanding content and powercreep, but these now feel like optional goals rather than obligations, and that shift is why ZZZ feels like the right gacha for m
Jan 48 min read


Looking for TZERØ - Experiencing Beauty in Games
What if being lost isn’t a flaw, but a starting point?
What if beauty is something we can still choose to look for?
Dec 23, 20254 min read


Changes in 2026 Gacha Explained
A personal analysis of modern gacha systems, from Genshin Impact to today.
Do Arknights: Endfield’s guarantees and gear signal a real shift in design?
Dec 21, 20253 min read


The Star Rail Situation (July, 2025)
When account-buffing characters: characters that can make a team stronger while not being on the team - were announced, a big controversy...
Jul 24, 20258 min read


Saber vs Phainon: Collection Pressure, Regret, and Choosing with Intention | Honkai: Star Rail
Related video: My real-time experience is here! 📌 The Weight of Collecting 📌 The card is around $145 on Card Trader now... was I right...
Jul 23, 20254 min read


Shadowverse: Worlds Beyond: Review
Is Shadowverse: Worlds Beyond worth your time — and your wallet? In this article, I break down the game’s accessibility, gameplay depth, and monetization system after weeks of testing. Whether you're a curious newcomer or a returning player, this post answers the big questions: is it fun, is it fair, and is it for you?
Jul 22, 20257 min read


The Real Problem with Shadowverse: Worlds Beyond
Worlds Beyond's launch has been one of the most impactful controversies I've ever seen in the videogame industry - not that they are...
Jul 7, 20256 min read


How (not to) Play Rhythm Games
As I was enjoying some of my time playing Bandori and Colorful Stage, I realized I still haven't write an article about the do's and...
Apr 21, 20255 min read


Cost Models in Card Game Simulators & Vanguard Dear Days Controversy
The Dear Days Controversy Cardfight!! Vanguard Dear Days Cost Model seems insane, but... Today we talk about videogames' cost models, and...
Feb 13, 20255 min read


Our Voyage's Future
I've been changing everything, and it feels like my life is on the line. In the last few days, everything regarding The Videogame Journal...
Feb 10, 20254 min read


Contrary Quest: My First Quest! | GameDev Journal
I am developing an RPG! Today, I introduce you to RPG Maker MV questing, with a little example! Watch this first - and have fun seeing...
Feb 4, 20251 min read
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